Seize the Moment
Scenario balance report
Games with no balance used/recorded: 17 (9 on the archive and 8 on ROAR)
Attacker wins (American (USMC)): 9
Defender wins (Japanese): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1178 | 952 | 79% | 2022-12-17 | Lost |
| 952 | 1178 | 21% | 2022-12-17 | Won |
| 1173 | 1173 | 50% | 2022-05-18 | Lost |
| 983 | 1002 | 47% | 2021-09-28 | Lost |
| 1212 | 748 | 94% | 2021-09-08 | Lost |
| 1002 | 1013 | 48% | 2020-05-15 | Lost |
| 979 | 1038 | 42% | 2020-03-14 | Won |
| 1066 | 1066 | 50% | 2019-02-18 | Won |
| 1066 | 1066 | 50% | 2019-01-05 | Lost |
Attacking (3 wins) average ELOs: 1067.9 vs 1026.2 has a 55.97% of winning (if the scenario was perfectly balanced).