Seize the Moment
Scenario balance report
Games with no balance used/recorded: 17 (9 on the archive and 8 on ROAR)
Attacker wins (American (USMC)): 9
Defender wins (Japanese): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1055 | 951 | 65% | 2022-12-17 | Lost |
| 951 | 1055 | 35% | 2022-12-17 | Won |
| 1172 | 1172 | 50% | 2022-05-18 | Lost |
| 1024 | 979 | 56% | 2021-09-28 | Lost |
| 1206 | 979 | 79% | 2021-09-08 | Lost |
| 1003 | 1014 | 48% | 2020-05-15 | Lost |
| 979 | 925 | 58% | 2020-03-14 | Won |
| 1113 | 1113 | 50% | 2019-02-18 | Won |
| 1113 | 1113 | 50% | 2019-01-05 | Lost |
Attacking (3 wins) average ELOs: 1068.4 vs 1033.4 has a 55.02% of winning (if the scenario was perfectly balanced).