Audacity!
Scenario balance report
Games with no balance used/recorded: 38 (13 on the archive and 25 on ROAR)
Attacker wins (French): 16
Defender wins (German): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
950 | 908 | 56% | 2023-11-03 | Lost |
1022 | 1019 | 50% | 2023-05-16 | Won |
1098 | 1192 | 37% | 2022-08-16 | Won |
1006 | 1008 | 50% | 2022-06-20 | Won |
944 | 1006 | 41% | 2021-12-30 | Lost |
938 | 1076 | 31% | 2021-10-24 | Lost |
920 | 983 | 41% | 2021-05-17 | Lost |
1034 | 1012 | 53% | 2021-02-23 | Lost |
1137 | 1090 | 57% | 2021-02-22 | Won |
1097 | 1114 | 48% | 2021-02-20 | Lost |
1040 | 1112 | 40% | 2020-12-09 | Won |
1028 | 1028 | 50% | 2020-06-02 | Lost |
1092 | 1204 | 34% | 2020-05-03 | Lost |
Attacking (5 wins) average ELOs: 1023.5 vs 1057.8 has a 45.08% of winning (if the scenario was perfectly balanced).