The Lion, Driven
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Commonwealth (Gurkha/British)): 10
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1058 | 947 | 65% | 2025-08-04 | Won |
| 878 | 878 | 50% | 2025-04-13 | Lost |
| 1175 | 1151 | 53% | 2025-03-01 | Lost |
| 1264 | 1303 | 44% | 2025-01-31 | Lost |
| 1157 | 1023 | 68% | 2024-12-06 | Won |
| 1000 | 1000 | 50% | 2024-09-23 | Won |
| 920 | 1013 | 37% | 2024-08-26 | Lost |
| 1061 | 1182 | 33% | 2024-08-22 | Won |
Attacking (4 wins) average ELOs: 1064.1 vs 1062.1 has a 50.29% of winning (if the scenario was perfectly balanced).