HASL 3 - Kampfgruppe Peiper II

Published by: Avalon Hill. January 1996
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Introduction:

Third Historical Module for Advanced Squad Leader, recreating the destruction of the German SS during the Battle of the Bulge.

2 historical-accurate mapsheets, 6 scenario campaign game, and requires ASL, Beyond Valor, Yanks and Kampfgruppe Peiper I to play.

Expands:

•Advanced Squad Leader
•Kampfgruppe Peiper I: ASL Historical Module 2

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
KGP 5: Marechal's Mill06 4.86East of La Gleize, BelgiumWTOAmericanGerman (SS)2.1 hrs62% American2%
KGP 6: Probing the Villas031 5.00La Gleize, BelgiumWTOAmerican / PartisanGerman (SS)7.3 hrs68% American / Partisan10%
KGP 7: The Bridge at Cheneux085 6.33Cheneux, BelgiumWTOAmericanGerman (SS)6.3 hrs61% German (SS)29%
KGP 8: Les Montis021 6.20La Gleize, BelgiumWTOAmericanGerman (SS)3.9 hrsBalanced7%
KGP 9: Carnage in the Night033 6.14La Gleize, BelgiumWTOAmericanGerman (SS)9.2 hrs57% American11%
KGP 10: Peiper's Last Gasp038 6.00La Gleize, BelgiumWTOGerman (SS)American6.8 hrs73% American13%
KGP 11: Beast at Bay025 5.00La Gleize, BelgiumWTOAmericanGerman (SS)66 hrs64% German (SS)8%
KGP CG 3: Decision at La Gleize013 7.00La Gleize, BelgiumWTOAmericanGerman (SS)62% American4%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 6.8hrs

Average rating of scenarios: 5.82

Total playing time: 101.6hrs

All Rights Reserved. (c)2022 Dave Ramsey.