HASL 3 - Kampfgruppe Peiper II

Published by: Avalon Hill. January 1996
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Introduction:

Third Historical Module for Advanced Squad Leader, recreating the destruction of the German SS during the Battle of the Bulge.

2 historical-accurate mapsheets, 6 scenario campaign game, and requires ASL, Beyond Valor, Yanks and Kampfgruppe Peiper I to play.

Expands:

•Advanced Squad Leader
•Kampfgruppe Peiper I: ASL Historical Module 2

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
KGP05: Marechal's Mill07 5.33East of La Gleize, BelgiumWTOAmericanGerman (SS)2.1 hrs63% American2%
KGP06: Probing the Villas033 6.20La Gleize, BelgiumWTOAmerican / PartisanGerman (SS)7.3 hrs64% American / Partisan11%
KGP07: The Bridge at Cheneux091 6.53Cheneux, BelgiumWTOAmericanGerman (SS)6.3 hrs61% German (SS)29%
KGP08: Les Montis022 6.20La Gleize, BelgiumWTOAmericanGerman (SS)3.9 hrsBalanced7%
KGP09: Carnage in the Night036 6.11La Gleize, BelgiumWTOAmericanGerman (SS)9.2 hrsBalanced12%
KGP10: Peiper's Last Gasp039 6.25La Gleize, BelgiumWTOGerman (SS)American6.8 hrs72% American13%
KGP11: Beast at Bay026 5.00La Gleize, BelgiumWTOAmericanGerman (SS)66 hrs65% German (SS)8%
KGP CG III: Decision at La Gleize013 7.00La Gleize, BelgiumWTOAmericanGerman (SS)62% American4%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 6.8hrs

Average rating of scenarios: 6.08

Total playing time: 101.6hrs

All Rights Reserved. (c)2022 Dave Ramsey.