HASL 3 - Kampfgruppe Peiper II

Published by: Avalon Hill. January 1996
(Log in to add this module to your collection
or to see your play details)


Third Historical Module for Advanced Squad Leader, recreating the destruction of the German SS during the Battle of the Bulge.

2 historical-accurate mapsheets, 6 scenario campaign game, and requires ASL, Beyond Valor, Yanks and Kampfgruppe Peiper I to play.


•Advanced Squad Leader
•Kampfgruppe Peiper I: ASL Historical Module 2

Map board(s):


Articles and Resources:

No articles entered for this publication. Add one?


No reviews right now, why not write one?


KGP05: Marechal's Mill07 5.33East of La Gleize, BelgiumWTOAmericanGerman (SS)2.1 hrs63% American2%
KGP06: Probing the Villas033 6.20La Gleize, BelgiumWTOAmerican / PartisanGerman (SS)7.3 hrs64% American / Partisan11%
KGP07: The Bridge at Cheneux091 6.53Cheneux, BelgiumWTOAmericanGerman (SS)6.3 hrs61% German (SS)29%
KGP08: Les Montis022 6.20La Gleize, BelgiumWTOAmericanGerman (SS)3.9 hrsBalanced7%
KGP09: Carnage in the Night036 6.11La Gleize, BelgiumWTOAmericanGerman (SS)9.2 hrsBalanced12%
KGP10: Peiper's Last Gasp039 6.25La Gleize, BelgiumWTOGerman (SS)American6.8 hrs72% American13%
KGP11: Beast at Bay026 5.00La Gleize, BelgiumWTOAmericanGerman (SS)66 hrs65% German (SS)8%
KGP CG III: Decision at La Gleize013 7.00La Gleize, BelgiumWTOAmericanGerman (SS)62% American4%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 6.8hrs

Average rating of scenarios: 6.08

Total playing time: 101.6hrs

All Rights Reserved. (c)2022 Dave Ramsey.