HASL 3 - Kampfgruppe Peiper II

Published by: Avalon Hill. January 1996
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Introduction:

Third Historical Module for Advanced Squad Leader, recreating the destruction of the German SS during the Battle of the Bulge.

2 historical-accurate mapsheets, 6 scenario campaign game, and requires ASL, Beyond Valor, Yanks and Kampfgruppe Peiper I to play.

Expands:

•Advanced Squad Leader
•Kampfgruppe Peiper I: ASL Historical Module 2

Map board(s):

Board: KGP II Ch, KGP II LG

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
KGP05: Marechal's Mill07 5.33East of La Gleize, BelgiumWTOAmericanGerman (SS)2.1 hrs63% American2%
KGP06: Probing the Villas04 6.20La Gleize, BelgiumWTOAmerican / PartisanGerman (SS)7.3 hrs100% German (SS)1%
KGP07: The Bridge at Cheneux012 6.44Cheneux, BelgiumWTOAmericanGerman (SS)6.3 hrs73% German (SS)4%
KGP08: Les Montis04 6.20La Gleize, BelgiumWTOAmericanGerman (SS)3.9 hrsBalanced1%
KGP09: Carnage in the Night06 6.11La Gleize, BelgiumWTOAmericanGerman (SS)9.2 hrs83% American2%
KGP10: Peiper's Last Gasp04 6.25La Gleize, BelgiumWTOGerman (SS)American6.8 hrs75% American1%
KGP11: Beast at Bay03 5.00La Gleize, BelgiumWTOAmericanGerman (SS)66 hrs67% German (SS)1%
KGP CG III: Decision at La Gleize00 7.00La Gleize, BelgiumWTOAmericanGerman (SS)Unknown0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 6.8hrs

Average rating of scenarios: 6.07

Total playing time: 101.6hrs

All Rights Reserved. (c)2022 Dave Ramsey.