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Pas Savoir ETO (id:#59011)
Vae Victis (Vae Victis # 37 ID: VV27)   [next]   [previous]
Nives, Belgium 1940-05-10 (87 others)
48: Toujours L'Audace (ASL 6 - The Last Hurrah (2nd Edition))
49: Piercing the Peel (ASL 6 - The Last Hurrah (2nd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (2nd Edition))
A 104: In Front of the Storm (AH:ASL Annual `96)
J39: Indeed! (ASL Journal # 3)
G07: Bring up the Guns (AH:The General # 25.3)
NEWS22: Tricks of War (ASL News # 14)
NEWS68: Art Nouveau (ASL News # 32)
FRASL: Rebuff at the Paint Factory (Internet)
FRASL: Retaking Ypenburg Airfield (Internet)
CH133: Group Iron (Critical Hit # 6.2)
VHN1: Winged Devils (Critical Hit # 7.1)
VHN2: A Matter of Coordination (Critical Hit # 7.1)
VHN3: End of Command (Critical Hit # 7.1)
VHN4: Tentative (Critical Hit # 7.1)
VHN5: Wiped Out (Critical Hit # 7.1)
FE 15: Contested Landing (Fanatic Pack 2)
FE 36: Wings of War (Fanatic Enterprises: Internet)
FE 87: Lightning War (Blitzkrieg Pack)
NFNH 3: The Hatert Bridge (Waffen-SS III: Neither Fear Nor Hope)
: Eben-Emael (Journal du Stratège # 39)
GD 1: La Guerre Finie!! (Grossdeutschland Pack 1 - The Early Years)
GD 2: Operation NIWI (Grossdeutschland Pack 1 - The Early Years)
O88.2: The Cupola Smashers of Eben Emael (On All Fronts # 88)
PJ3.7: The Unexpected Ambush (OAF Playtester's Journal # 3)
TAC21: L'Infanterie Attaque (Tactiques # 3)
SL 25: Resistance at Chabrehez (ASL Digest # 6.10)
: Taking the Bridge (Gamex `91)
GD 1: Vogt's Ritterkreuz (Gun Duel 2001)
SFS 9: Appointment With Royalty (Origins `93)
#7: Cracking Fortress Holland (To Battle By Air 2)
FE 152: Millwork (Dutch Pack)
FE 153: Battalion for Special Missions (Dutch Pack)
FE 154: The Hero Maduro (Dutch Pack)
FE 155: Moerdijk Massacre (Dutch Pack)
FE 156: Ypenburg Airfield (Dutch Pack)
FrF28: Luftlandekommando Hedderich (Friendly Fire Pack 4)
FF14: The Hunted (FireFights! #2)
U17: Resistance at Chabrehez (Turning the Tide)
48: Toujours L'Audace (ASL 11 - Doomed Battalions (3rd Edition))
49: Piercing the Peel (ASL 11 - Doomed Battalions (3rd Edition))
88: Art Nouveau (ASL 11 - Doomed Battalions (3rd Edition))
OA26: Vogt's Ritterkreuz (Out of the Attic #2)
FrF46: Dutch Courage (Friendly Fire Pack 6)
VHN1: Winged Devils (Facing the Blitz)
VHN2: A Matter of Coordination (Facing the Blitz)
VHN3: End of Command (Facing the Blitz)
VHN4: Tentative (Facing the Blitz)
VHN5: Wiped Out (Facing the Blitz)
VHN6: Battling for Belgium (Facing the Blitz)
CH133: Group Iron (A Few Rare Men)
BP1 BONUS #1: Code Name "Iron" (Battle of the Bulge I)
VHN 1: Winged Devils (Facing the Blitz II)
VHN 2: A Matter of Coordination (Facing the Blitz II)
VHN 3: End of Command (Facing the Blitz II)
VHN 4: Tentative (Facing the Blitz II)
VHN 5: Wiped Out (Facing the Blitz II)
DB120: Start Fall Gelb (Dispatches from the Bunker #40)
BWN 1: Their Baptism of Fire (Blitzkrieg in the West - Northern Campaign)
S60: Operation NIWI (Special Ops # 7)
FrF85: Junkers Junkyard (Friendly Fire Pack 11)
RP 131: Boot's Scoot and Boogie (Rally Point #14)
RP 132: Probe Toward The Hague (Rally Point #14)
RP 133: The Recapture of Ockenburg (Rally Point #14)
RP 134: Von Sponeck's Woods (Rally Point #14)
RM-1: Wisembach Roadblock (Race For The Meuse)
RM-2: Prelude to Bodange (Race For The Meuse)
RM-3: Forcing The Sûre (Race For The Meuse)
RM-4: The Final Stand (Race For The Meuse)
RM-5: Battle For Bodange (Race For The Meuse)
RM-TM: Race to the Meuse Tactical Mission (Race For The Meuse)
#1: The Enemy's Behind Us (Sturmgruppe Eisen)
#2: Bridge Blown! (Sturmgruppe Eisen)
#3: Clearing A Flank (Sturmgruppe Eisen)
#4: Snafu! (Sturmgruppe Eisen)
#5: Enlarging The Bridgehead (Sturmgruppe Eisen)
#6: "Resistance Great" (Sturmgruppe Eisen)
#7: Group Eisen (Sturmgruppe Eisen)
231: In Front of the Storm (ASL 10a - Croix de Guerre)
CB4SL: Attaque à l'aube (tr: Dawn Attack) (Casus Belli #11)
BC33: Final Destination (Break Contact #3)
ASLN22: Tricks Of War (Critical Hit #8.1)
ASLN68: Art Nouveau (Critical Hit #8.2)
48: Toujours L'Audace (ASL 11a - Doomed Battalions (4th Edition))
49: Piercing the Peel (ASL 11a - Doomed Battalions (4th Edition))
88: Art Nouveau (ASL 11a - Doomed Battalions (4th Edition))
311: Vogt's Ritterkreuz (ASL 11a - Doomed Battalions (4th Edition))
Designer: Philippe Naud
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

"Unknowing" -- As part of the attack through the Ardennes, a detachment from the elite Grossdeutschland Regiment was to airlifted by Fieseler Storch aircraft to seize control of certain key road junctions, compromising the Belgian defenders and slowing the arrival of French reinforcements. The operation received the name “NIWI” from the first syllables of the main villages of Nives and Witry. For the soldiers of the GD, kept in the dark, it represented a contraction of “Nie Wissen” {They do Not Know) and hence indicated the character of the operation. What the Germans did not know was that the Belgian troops in the area had been ordered to withdraw and not engage in combat. On 10th May, Operation NIWI began in great confusion. Following a navigational error, part of the group dedicated to Nives was actually put down south of Witry, 15 kilometres from their goal. Nevertheless, the second shuttle arrived to occupy Nives, albeit 2 hours late. Fortunately for the Germans, the Chasseurs Ardennais, totally surprised, were slow to react. The attackers were able to sever telephone lines, establish roadblocks, and establish a defensive position awaiting the arrival of the 2nd Panzer Division. While the defensive position did not slow the movement of Belgian troops moving to establish a position to the east at Strainchamps, as a result of the GD troops cutting their lines of communication, the Belgian troops never received orders to react to the situation. --- Victory conditions: The Allied player wins if there are less than 5 Good Order German squads/equivalents in Board 12 building hexes between rows M & V inclusive, while having more CVP than that suffered
Attacker: French / Belgian (French Detachment 2, 5th Regiment d‘automitrailleuses and 5th Regiment d‘automitrailleuses & 15th Regiment de Dragons Portes and Belgian 10th & 11th Cos., Chasseurs Ardennais)
Defender: German (Detachment of 11th Company, Grossdeutschland Infantry Regiment and lead elements of the 2nd Panzer Division)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.0 D:8.0
AFVs: A:10
AMR 33 x 2
R35 x 2
T-13 Type II(b) x 3
AMD 35
AMD 35 x 2

AFVs: D:3
PSW 221
PSW 222
PSW 231(6 rad)
SdKfz 6/2
Motorcycle w/Sidecar x 4

Guns: A:0 D:0
PzB 39 ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: .
Map Board(s):
12 44 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country12
ASL 11 - Doomed Battalions (2nd Edition)44
ASL 11 - Doomed Battalions (3rd Edition)44
ASL 11a - Doomed Battalions (4th Edition)44
Overlays: Wd2 O3
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Linked the scenario to ROAR2024-12-19 22:37:33
hoxson1 Modified the Defender's AFVs2024-12-19 22:35:14
hoxson1 Modified the unit counts2024-12-19 22:35:14
hoxson1 Modified the Attacker's AFVs2024-12-19 22:34:25
hoxson1 Modified the Attacker's AFVs2024-12-19 22:34:01
FileDescriptionUserViews
(french AC.png)Imagehoxson1907
(frenchbelg-germ new.png)Imagehoxson1806
(VV27 map.png)Map Imagehoxson1859
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5285
To-Play list count: 0
Estimated Play time: 8.2 hours
Recorded Games: 0
Archive recorded plays:
French / Belgian0
German0
Drawn:0

ROAR Data: (as of today)
Pas Savoir [Confirmed]
[A] Belgian/French 0
[D] German 0
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