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Steel Inferno ETO (id:#60494)
(Beyond the Beachhead 2 ID: BtB 8)
See Also: Steel Inferno by Heat of Battle
Fontenay le-Pesnel, France 1944-06-25 (24 others)
TTF1: Right Hook (Tigers To The Front!)
TTF6: A Nasty Surprise (Tigers To The Front!)
TTF7: Tigers to the Rescue (Tigers To The Front!)
BTB8: Steel Inferno (Beyond the Beachhead)
OF2: Storm, Five, Five, Five! (Ost Front Pack)
SP115: The Five Pound Prize (Schwerpunkt #10)
SP134: Barracuda! (Schwerpunkt #12)
PP06: Sturmwind on the Sopot (March Madness 2009 Partisan Pack)
SV11: Swede Revenge (Swedish Volunteers)
S36: Satisfaction and Confidence (Operations Special Issue #3)
RPT70: The Five Pound Prize (Rally Point # 7)
GJ028: Wulf Hunt (Grumble Jones)
DB113: Fontenay By Day (Dispatches from the Bunker #38)
JAVA06: Hammer of the Guards (ASL For Fun)
JAVA06a: Probing the Line (ASL For Fun)
JAVA06b: Door Bashers (ASL For Fun)
JAVA06c: Objective: The Bridge (ASL For Fun)
JAVA06d: Spewing Flames (ASL For Fun)
JAVA06e: Door Knocker (ASL For Fun)
PP06: Sturmwind on the Sopot (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB144: Fontenay By Night (Dispatches from the Bunker #47)
OtO 14: Hornet Swarm (Onslaught To Orsha 2)
OtO 15: Western Dvina Duel (Onslaught To Orsha 2)
AP156: Swede Revenge (ASL Action Pack #15 Swedish Volunteers)
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman / German (SS)
45.454545454545%

Overview:

Fontenay was held by Battalion III, SS Panzergrenadier Regiment 26, which was reinforced with pioneers, guns, and PzIVs of Company 8, Battalion I, SS Panzer Regiment 12, the Reconnaissance Battalion, and elements of Battalion III, SS Panzergrenadier Regiment 26. The British 49th Division’s objective was to seize Fontenay. They benefitted from a tremendous amount of artillery support, but lacked air support due to a morning mist. The initial attack was made by the 11th Royal Scottish Fusiliers. The fighting started on the crest north of the village, where a Panzer IV was eliminated. The bloody fighting then entered the village streets. With the British attack all along the sector, Kampfgruppe Munche was committed to the action. The 11th Scots could not take the village, and the 7th Duke of Wellington Regiment, supported by tanks and tanks destroyers, threw themselves into the fray.
Attacker: British (Reinforced elements of 147th Brigade, 49th Division)
Defender: German / German (SS) (Elements of Battalion III, Panzergrenadier Regiment 26 and Company 8/Battalion II, SS Panzer Regiment 12, SS Panzer Division 12 and Kampfgruppe Munche, SS Panzer Division 12)  
8 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:22.0 D:13.0
AFVs: A:9
Sherman III(a) x 5
Sherman VC(a)
Wolverine(a) x 2
Churchill AVRE

D:5
PzKpfw IVH x 3
PzKpfw VG x 2

Guns: A:0 D:1
7.5cm PaK 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Mist Turns 1-3. A: Bombardment w D: FB3
Map Board(s): 11 BFP-C
Overlays: NONE
Errata (source)
The reinforcing German AFV are two Pz5G tanks.Chas Smith via GameSquad.
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-11-10(A) Andy Bagley vs Neil Brunger German / German (SS) winThis is a big scenario, we played over two full-day sessions on VASL. No problems with it being big, but I found it a real slog for the Brits. This may be because I got off to a really bad start: the bombardment missed completely, OBA was ineffective (partly my fault), both 51mm mortars failed to get any smoke, and my squad failed to pass any MCs early on. And of course Neil correctly chose to rubble some front-line buildings, making them invalid for VC purposes - and then immobilised my AVRE Churchill with a lucky shot from a HIP AT Gun.. Things improved slightly later and my strategy of encircling the village made some progress, but it was too little too late; I resigned on turn 7 having got just four buildings with no prospect of getting any more. I think the scenario is probably balanced, but it needs a lot of brainpower and accurate play by the Brits to be successful.
2020-07-01(D) Michael Rodgers vs Jeff Sewell British winThe British have lots of tanks, lots of troops and lots of smoke assets.
2020-06-12(D) Jeff Waldon vs Joe Celebuski German / German (SS) winVASL - ASL Open
View all
ActionDate
Andy_Bagley Added a playing2020-11-12 10:50:32
Andy_Bagley Rated the scenario2020-11-12 10:41:17
hoxson1 Modified the overlays2020-11-05 19:45:58
mtrodgers99 Added a playing2020-07-02 19:12:51
jrwusmc Added a playing2020-06-12 20:55:21
FileDescriptionUserViews
(brit-germ and SS.png)Imagehoxson174
(fontenay panther.png)Imagehoxson1104
(BtB8-Map.png)Map Imagebkemp01475
Updated VASL Map (Steel Inferno.jpg)Map ImageFre20741377
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Statistics:
Avg Rating: 5.75Votes: 4
Views: 599
To-Play list count: 3
Estimated Play time: 12.1 hours
Recorded Games: 3
Archive recorded plays:
British1
German / German (SS)2
Drawn:0

ROAR Data: (as of Nov 2019)
Steel Inferno [Confirmed]
[A] British 24
[D] German 28
All Rights Reserved Dave Ramsey.