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San Manuel Melee PTO (id:#60716)
(BFP 3: Blood and Jungle ID: BFP-58)   [next]   [previous]
San Manuel, Luzon, Philippines 1945-01-24 (7 others)
PL2#2: Armored Stand (Platoon Leader 2.0)
FE49: Bloody Hell (Fanatic Pack 3)
FE100: San Manuel #1 (Luzon Pack)
FE101: San Manuel #2 (Luzon Pack)
PK 40.1: Bloody Hell (Coastal Fortress Rare Vehicles Scenarios)
FB 4: HKL 259 (HASL 8 - Festung Budapest)
J159: Tropic Lightning (ASL Journal #10)
Designer: David Roth
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
80%

Overview:

The 25th Infantry Division landed on Luzon two days after the offensive to retake the island had begun. The division had much combat experience, but had been receiving and training a significant number of replacements. The Japanese 2nd Tank Division was also an experienced unit, and was ordered to counterattack American forces on the beach. This turned out to be unsuccessful and costly. Their next task was to create defensive strong points around key villages and the routes inland. Around San Manuel the emplaced antitank guns and dug-in tanks, including M2 Stuarts, fields of fire were cleared for these weapons. The 2nd Battalion, 161st Regiment was ordered to make an attack, supported by tanks, to quickly seize San Manuel.
Attacker: American (Reinforced elements of 2nd Battalion, 161st Infantry Regiment, 25th Infantry Division)
Defender: Japanese (Reinforced elements of 1st Battalion, 2nd Mobile Regiment, 2nd Tank Division)  
9.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:27.0 D:15.0
AFVs: A:6
M4A3 x 4
M7 HMC x 2
1 1/2-Ton Truck x 3

AFVs: D:5
M3 LT x 2
Type 95 HA-GO
Type 97B CHI-HA
Type 4 HO-RO

Guns: A:3
M3A1 37mm AT Gun
M1 81mm Mortar x 2
M2 60mm Mortar x 2
D:2
Type 89 Heavy Grenade-Launcher x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (Exc: roads/bridges exist). Huts are Wood Buildings, Buildings Wooden
Map Board(s): 12 17
Overlays: NONE
Errata (source)
BFP58: Options should be reversedBFP website
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-10-16(A) Rob MacGinley vs Ian Willey American winThe IJA looks good initially and I thought they would really hold their own - Then... The USA gets the key reinforcements at the top of the game which makes it really hard - They mop up the town since your still committed!!
2022-03-30(D) Ian Morris vs Martin Mayers American winCame down to the last turn, Japanese rolled an awful lot of boxcars on weaponry early on, which slightly eased American progress. Scenario probably favours Japanese overall.
2010-06-12(A) Eric Partizan Eric vs Michel Bongiovanni Japanese win
View all or balance report
ActionDate
macrobosanta Added a playing2022-11-26 19:26:12
macrobosanta Rated the scenario2022-11-26 19:24:26
Bongiovanni Added a playing2022-10-12 09:39:50
hoxson1 Modified the Attacker's Guns2022-04-20 16:10:55
hoxson1 Modified the unit counts2022-04-20 16:10:55
FileDescriptionUserViews
(!usa-jap.png)Imagehoxson1458
(jap med tank dead.png)Imagehoxson1409
Matrix Games boards (san manuel melee map PTO.jpg)Map Imagehoxson1497
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Statistics:
Avg Rating: 7.00Votes: 4
Views: 2178
To-Play list count: 1
Estimated Play time: 14.4 hours
Recorded Games: 3
Archive recorded plays:
American2
Japanese1
Drawn:0

ROAR Data: (as of November 2021)
San Manuel Melee [Confirmed]
[A] Japanese 10
[D] American 2
All Rights Reserved. (c)2022 Dave Ramsey.