| Misc Rules |
| One Down, Two to Go [RB SSRs (O11.4). D: T34 M41 is dug-in (D9.54), Fortified Buildings (B23.9)] |
| Blood and Guts [RB SSRs, Rain (E3.51), FB (B23.9), Gutted Buildings (O5.5)] |
| Bread Factory #2 [RB SSRs. A: 1-time Berserkness for 9-1 leader and his squads] |
| To the Rescue [RB SSRs, "evening" LV Hindrance, Gutted buildings (O5.5)] |
| The Last Bid [RB SSR,D: All non-interior Factory hexes Fortified + additional FB12] |
| Turned Away [RB SSRs. All units both sides set up Concealed. D: Ammo Shortage, up to 3 Fortified Buildings] |
| The Red House [RB SSR: Night (E1), AS (A19.131), GS (E3.72), D: FB (B23.9)] |
| Chapelle Ste. Anne [KGP SSR, Mist (E3.32)] |
| The Bridge at Cheneux [KGP SSR, Mist,D: AS] |
| Peiper's Last Gasp [KGP SSR, Mist (E3.32)] |
| Ham and Bloody Jam [PB SSR. A: GL (E8)] |
| Howard's Men [PB SSR] |
| Killean's Red [PB SSR] |
| It's About Time [PB SSR. +1 LV Hindrance turns 9-12] |
| The Hawk [BRT SSR: A: AE (H1.22) D: PB (G1.632), FB (B23.9)] |
| Rikusentai [BRT SSR: A: AE (H1.22), D: Fanatic (A10.8), PB (B30), FB (B23.9)] |
| The Prize [ABTF SSR, Dusk LV (E3.1). D: British guns may not setup Emplaced] |
| God Save the King! [ABTF SSR,D: AS, FB6] |
| Please Hurry [ABTF SSR,D: AS] |