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Prelude ETO (id:#63822)
(ASL For Fun-LCP ID: JAVA04a)   [next]   [previous]
See Also: Prelude to Breakout by Avalon Hill Prelude to Festung Brest by Multi-Man Publishing Prelude to Breakthrough by Critical Hit The Chantilly Prelude by Critical Hit Prelude to Fall Blau by On All Fronts Prelude by Partisan Prelude by Peiper's Prelude by The Prelude to Spring by Multi-Man Publishing Prelude to Dying by Multi-Man Publishing Prelude to Caen by Monkeys with Typewriters Prelude to Disaster by Winnipeg ASL Club The Prelude To Spring by Ola Nygards Prelude to Dying by Multi-Man Publishing Prelude to Pickett's Charge by Critical Hit Prelude to Bodange by Lone Canuck Publishing Prelude To Huertgen Hell by Critical Hit Prelude: Chabrehez by Multi-Man Publishing Prelude to Disaster by Army Group South Prelude to Breakthrough by Critical Hit Prelude to Breakthrough by Critical Hit Prelude To Ramadi by Critical Hit The Chantilly Prelude by Critical Hit
Razdelnaya, Russia 1941-08-09 (6 others)
JAVA04: The Road to Odessa (ASL For Fun-LCP)
JAVA04b: Right Foot Forward (ASL For Fun-LCP)
JAVA04c: A Heavy Cost (ASL For Fun-LCP)
JAVA04d: Catch-Up (ASL For Fun-LCP)
JAVA04e: Left Hook (ASL For Fun-LCP)
JAVA04f: Hurry, Hurry! (ASL For Fun-LCP)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RomanianRussian
50%

Overview:

Scenario and VASL map available for free on Lone Canuck website . . .The Romanian 14th Dorobanti Regiment “Roman” attack on the railroad station began with its lead companies cautiously advancing towards the forest to northeast of the station. From there, the Romanians planned to establish a position to provide fire support for the planned attack on the railroad station and on the town south of the station. In the area of the crossroads, the Soviets had established a strong position, supported by machine guns and heavy guns, behind a minefield; where they waited for the Romanians. When the Romanians did arrived, they found themselves faced with minefield covered by fire; their lead platoons started probed the minefield, trying to find an opening; but each time they were rebuffed and forced to withdraw. Urgent messages for tank and artillery supported were sent to the rear.
Attacker: Romanian (Elements 14th Dorobanti Regiment “Roman”)
Defender: Russian (Elements 161st Strelkovy Regiment, 25th Strelkovy Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:9.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:2
76.2mm PP obr. 27 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: JAVA 4 Special Rules 1, 5, 6, 7, & 11. D: may setup in foxholes in suitable terrain
Map Board(s):
Odessa Show/hide map dependencies
PublicationBoard
ASL For Fun-LCPOdessa
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
2019-06-11(D) JP Laurio vs Ron Russian win
2019-03-25(A) Andy Beaton vs Roberto Alesse Romanian winFun, not 100% sure about the balance. The Russian conscripts don't stand up well to even the weak Romanian firepower, and if the Romanians get some critical hits with their mortars, the Russian defence can fall apart very quickly.
View all or balance report
ActionDate
hoxson1 Modified the gps location2022-08-25 07:41:03
veron Added a playing2020-05-29 12:36:27
aiabx Added a playing2019-03-26 10:43:22
hoxson1 Uploaded the Board image2019-03-12 18:02:02
hoxson1 Uploaded an Image2019-03-12 17:57:49
FileDescriptionUserViews
(roman-russ.png)Imagehoxson1846
(java4a pic.png)Imagehoxson1861
(java04a map area.png)Map Imagehoxson1978
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Statistics:
Avg Rating: 5.00Votes: 2
Views: 3463
To-Play list count: 0
Estimated Play time: 3.1 hours
Recorded Games: 2
Archive recorded plays:
Romanian1
Russian1
Drawn:0

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