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Patrol WTO (id:#58117)
Le Franc Tireur (Franc-Tireur #5 ID: FT 17)
See Also: Patrol by Multi-Man Publishing A Meeting of Patrols by Avalon Hill Reprisals...Patrols...Pursuit by Partisan Publishing Ski Patrol by Southern California ASL Club Three Patrol Action by Critical Hit Sergeant Shoultz's Patrol by Critical Hit Dawn Patrol by Critical Hit Patrol At Wanetchaung by The St. Louis ASL Club Helluva Patrol Leader by Multi-Man Publishing Patrols on the Trail to Hell by Yankee ASL Club
Cole de Raus, France 1945-04-09 (13 others)
J 1: Urban Guerillas (ASL Journal # 1)
J 13: The Gorge (ASL Journal # 2)
OBS1: Here Comes the "Hoss" (Ordeal Before Shuri)
OBS2: Hold the Ridge! (Ordeal Before Shuri)
OBS CG 1: That Damned Hill! (Ordeal Before Shuri)
KE 20: The Steel-Eyed Boys (March Madness `99 Pack)
TOT 15: The Steel-Eyed Boys (Time on Target # 2)
TAC29: La Crete de Kakazu (Tactiques # 3)
Tac 29: Kakazu Ridge (ASL Digest # 3.07)
SP138: Lacking Coordination (Schwerpunkt #12)
GJ019: Wasp Flame (Grumble Jones)
ELC04: Dragoons, Parachutistes, and The Dutch Resistance (Elite Canadians II: Manitoba at War)
#3: 'Steel-eyed Boys' (Across the Aller)
Designer: Xavier Vitry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Free FrenchGerman
100%

Overview:

The Free French knew the area was well-defended, and that they had to reconnoiter the area as best as they could in order to avoid losses as well as to plan their avenue of attack. A squad of each company of the BIMP was selected, and the platoon thus formed was put under the command of a lieutenant. At dawn, the party had reached the area around the Col de Raus, thus far unmolested by any German activity and protected by a heavy cloud cover. Upon reaching the first heights, the French team hit a minefield. The Germans were already aware that a French operation was about to begin in the area, and a fierce firefight ensued.
Attacker: Free French (1 DFL / BIMP)
Defender: German (34 Grenadier Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:3.5 D:2.5
AFVs: A:0 D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Recon LOS range of 2, gets VP spotting fortifications w D: Pillbox 3 hex CA
Map Board(s): 15
Overlays: NONE
Errata (source)
French conditions should read: "…provided he has exited at least 2 MMCs on/between U1/Y1". NOTE: French gets no Exit VPs for this.Letter82
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Scenario info

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Last Played:
DateReporterOpponentResultComments
2021-03-22(A) O Ramaille vs Free French winA very quick reconaissance scenario where Free French have to discover hidden fortifications before escaping. The Free French deployed around the moutain and soon saw the first wires and pillboxes and stepped upon some minefields. The fews shots from the Germans were quite inaccurate and the Free French escaped quietly and unmolested. A quick Free French victory with 13 VPs.
View all
ActionDate
hoxson1 Modified the Theatre2021-04-02 17:40:13
lt_steiner Added a playing2021-03-22 00:08:29
hoxson1 Uploaded an Image2019-07-04 03:00:34
hoxson1 Modified the overview2019-07-04 02:54:22
hoxson1 Modified the misc. rules2019-07-04 02:46:42
FileDescriptionUserViews
(freefrench-germ.png)Imagehoxson1199
Col de Raus (col de raus.png)Imagehoxson1114
(ft17 patrol map.png)Map Imagehoxson1117
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Col de Raus
 
Statistics:
Avg Rating: 4.00Votes: 1
Views: 1734
To-Play list count: 0
Estimated Play time: 0.8 hours
Recorded Games: 1
Archive recorded plays:
Free French1
German0
Drawn:0

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All Rights Reserved Dave Ramsey.